Staking: a money game

In which you risk money to self-motivate

Each week you risk an amount of money, and forfeit it if you don’t do what you said. You’ll be shocked how suddenly reliable you become… People who stake $100 do what they promise 96% of the time.

Start Monday
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OK. Now that you've got a weekly promise, put some money at stake. If you haven't taken your actions at the end of the week, forfeit the money to charity.

Prepared to risk at least one dollar a week to get the behaviour you want? Then choose which charity you'd like any forfeits to go to. Worried you'll be happy to donate? Choose the non-charity option.

A cause (where I want the money sent if I forfeit)
Note: Stake Something receives a fee
Putting even ONE dollar at stake doubles your motivation. Obviously, the more you stake, the more reliable you are. $100 seems to cause almost 100% reliability.
You start on Monday and report on a Sunday. If you forget, we’ll send you an SMS reminder so that you don't accidentally forfeit money – for that reason, we collect your phone number.
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In case you forfeit, your card details are held by Stripe, the world's largest payment processor. Stake Something never has access to your credit card number.